![]() ![]() ![]() And we're talking an old game here (alpha was in 2013). The Epic coupon was just there for every game on the store, but RimWorld itself is always full priced. Now, I would have given the game 6 or even 7 if it wasn't for one terrible decision: the game never goes on sale. As I said, a lot of people seem to just venerate this game for reasons I don't really understand, and I think it's just one of those cases of perfectly normal products getting a cult following that reinforces itself over time. It's nothing extremely innovative or surprising. Beyond the fancy words, it just means the game gives you random events, interacting with your colony and characters, and you make up a story from them. People will tell you this is a "story generator". And then the bads: terrible AI forcing the player into extreme micromanagement and an overall lack of content (as I said, in the base game), even if compared with other indie games. So, what is it? A colony management game with some clever ideas, a detailed character system, random events adding some spice. If RimWorld was sold as a pack of developer tools, then fine, but it's sold a stand-alone game and so mods should be excluded from the evaluation. Now, mods are very nice but a game should be judged by its own merits. I honestly think the enormous success of RimWorld relies on two things, more than on its own merits:ฤก) an extremely dedicated, and actually somewhat fanatic, community, which made it kinda of a cult item. I've tried the game with a 10-euros Epic coupon, making for a 16 euros price, which is, well, acceptable for what the game is.
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